Group chat is also a great feature for teams to collaborate together on things, as well as a way to sort of merge team rosters without having to actually merge teams.
Type: Posts; User: Dragwind
Group chat is also a great feature for teams to collaborate together on things, as well as a way to sort of merge team rosters without having to actually merge teams.
Capped ET. Had a lot of fun with it, looking forward to playing it a whole lot more.
http://www.pso-world.com/forums/attachment.php?attachmentid=42234&d=1576750073
Do thou have the bone hurting variant
They have the best liquid cooling system in any PC.
Pants are nothing but a hindrance.
Congrats! I know you've been looking for that for quite some time, must feel great to finally have obtained it.
Sheet value DPS ≠ practical application + realistic situational output DPS :wacko:
By the way, for the above video you'll need to turn on Subtitles/Closed Captions in order to understand the explanations if you don't understand JP.
I would not suggest getting the Vita version as a primary means of playing PSO2. I find it to be a nice side-arm of sorts for doing certain things on the go, such as gathering/dailies/running...
Hero boost needs a buff. It can easily make a great Hr totally garbage under stupid circumstances.
I do agree that some fire techs could use a buff.
Finally affixed a rod upgrade.Nothing crazy, but it's better than no affixes at all.
https://i.imgur.com/oNWFzXQ.png
Also changed my DS up a bit.
https://i.imgur.com/zV0C3Uf.png
Team Name: Digital HAZE
Server: JP - Ship 02 - Ur
Type of Team/Game play: Casual + Serious. We're a quiet team looking for easygoing players with decent gear and skill. Some of us are more laid...
This update interests me. I'm very much looking forward to this week now.
Not a fan of the emblems, but I guess some people would like it. I know I wouldn't be happy if I did a scratch and pulled those.
Still hoping for this in the future.
Fo/ph is superb at mobbing with consistently fast ilfoies. Your strengths are mostly tied to your Fo's elemental tree however, so gameplay is a bit different than Fo/te.
I was pretty excited about...
Definitely lots of Basilis drops.
Rod normal 3 is a common staple in rotations when mobbing as rod PH. Both the damage and PP regen is decent if you're hitting more than 1 target.
Dots in general have some decent use in UH given the higher HP of mobs allowing them to actually do their job. I've found poison on Serpen Blazes to add a decent chunk of damage for mobbing.
Pretty much this. You use illgrants over grants or ragrants for a single target at short distance when you're sure there won't be obstruction or movement.
What are your thoughts on the decision to pull the movie to redesign Sonic, and the very short time frame they claim in which they'll be able to do so?
Try to to see if you can track down a means to contacting the author.
https://i.imgur.com/O6FQ2uq.png
Made this out of curiosity and fun. I regret it. Oh well, at least it didn't cost much.
Awesome, much needed content.
I must say I'm really digging the hero buffs. They were much needed overall. Now about that hero boost...
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