We'll have to agree to disagree, I guess. I don't see see the breeding, natures, EV/IV stuff, et cetera, as anything more than stat treadmill time sinks. The battling itself still boils down to the same maddeningly slow turn based rock-paper-scissors game we've been playing since the dawn of history. When I think of a really deep turn-based RPG, I think Final Fantasy Tactics.
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