When Dark Falz Elder came out, both he and Falz Arms could actually make MPAs fail.
When Dark Falz Loser came out, both he and Apos Dorios could actually make MPAs fail.
When Mining Base Defense: Invasion came out, MPAs could actually fail it.
When Mining Base Defense: Incursion came out, MPAs could actually fail it(And still do with a significant frequency).
When Mining Base Defense: Despair came out, MPAs could actually fail it(And still do with a significant frequency).
When Magatsu came out, MPAs could actually fail it.
When AIS versus Magatsu came out, MPAs could actually fail it(And still do).

Progeny of the Apocalypse is so far from being failable that you could pick 6 completely random players that have never met each other, all running shit-tier builds like RA/BO, with random 10* gear, and not only would they not be in any danger whatsoever on Extra Hard, they wouldn't even need to know anything about the EQ beforehand, except to save their Photon Blast for the Persona portion. And then they would complete the mission.

That's why I hate it. Just wanted to get that off my chest.
Back to Fallout 4.