Do you have to RaFoie like 10 times to kill enemies?
Do you have to RaFoie like 10 times to kill enemies?
Fan Art of my Character & Matoi Defending a City
Spoiler!
Well...
No, not really. Tech damage stays the same, sort of. It degrades at the same rate as the other ATP values degrade on harder difficulties.
It seems Sega has finally gotten a magic system that works.
I found Forces to jump ahead of the curve a bit early. I'm not sure about late game though.
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Interesting.
Generally speaking, in multiplayer RPGs, caster-type characters typically start out as rather weak, but then become very powerful once they know a lot of high-level spells - whereas other characters are typically more steady in their growth. Like an acceleration (or in some cases, bell) curve, rather than a relatively straight progression.
ProTip: To damage your credibility, simply call any of the Phantasy Star games "massively-multiplayer."
i find that the forces be doing 200-300 damage with grants, megid, fire.
All I gotta say is on super hard the forces tear monsters a new one. Especial this one force I saw using ramegid to draw the enemies together like a magnet then zapping them all with razonde
for reals! when im finished with my HUnewearl to lv100 i might do a FOmarl (the little force girl right?). yeah but ill probably do it when the game comes out in america.
Yeah, megid really owns in this game. Charging megid, then spamming grants into it as it's going off is just killer.
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