They did let off workers for their US and EU branches, while retaining most of their work force in Japan.
That is another matter though, and it is safe to assume the blame is on Sega as a whole, as the US and EU branches operate under the main branch with production, localization and sales, whereas the main branch decides whether or not to release an IP for localization in other regions or providing services.
There are plenty of factors, but without any reason for a delay or a proper explanation for nearly a year, it can be assumed that they either face difficulty within certain branches, or the company itself is staving the release for other reasons or purposes. Really, there isn't much else to do but speculate on why they stayed quiet for the time.
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