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  1. #1

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    Base stats have changed, TP mod on rangers and hunters have changed. Don't get too comfy with the way things are now, the difference is big enough to cause chaos.

    Thats the only one I got before/after pics of, All lots of joys and funs had around.

    PA changes (using psupedia since its the more outdated one and won't have any of the new changes for sure)
    Dammegid lv21+ pp cost: 9>14(fT) 140%>150% TP mod at lv30
    Megid lv21+ pp cost: 64>24(fT)
    Gi resta lv21+ pp cost: 160>48(fT)
    Nos diga lv21+ pp cost: 52>32(fT)
    Gi diga lv11+ 135%>150% tp mod at level 20
    damdiga lv21+ pp cost: 9>14(fT) 130%>140% tp mod at level 30
    zonde lv11+ 125%>145% tp mod at level 20
    gibarta lv11+ 125%>130% tp mod at level 20
    barta lv11+ 120%>130% tp mod at level 20
    gifoie lv21+ 140%>150% tp mod at level 30
    damfoie lv21+ pp cost: 9>14(fT)

    Thats it for technic changes (for technics I have. I'm missing noszonde/nosmegid, regrants, megistar, and megiverse)

    Guns (Only able to list what I currently have)
    Darkness shot for rifle seems off from what wiki has below level 11. Wiki says 4 pp, mine says 6, which matches what the other rifles are at that level.
    THe wiki is being updated already, but seems they're noting the changes in bold.
    On to the good stuff!
    Shotguns: (lv11 is 9%>11% ele, 21+ is 13%>17% ele)
    10% increased ATP mod for all elemental shotguns. Chamuga is unchanged.
    Grenade launchers
    Starting ATP mod is increased by 30% on average (banga is 121%>152%), growth is doubled (1>2% ATP per level) Bullet cost went down (24>16pp at level 1, 32>20pp lv11+) Dourenga remains unchanged (suicide one)
    Laser Cannons got sexed up SE2 now
    14>9pp at level 1, 16>12 pp lv11+
    Average ATP mod increase is 15% growth rate unknown (and my laser is in the bank....stupid room server)

    Currently, yak zegenga's PA cost is 16 at lv21, unsure if this is a change or not(it is bolded).
    I don't have a few of the ultimate PAs, and its likely penetrate got tweaked but I don't have the spare frags. Thats the list for the gun changes.

    Synthesis changes info:
    Nearly all the synthesis rates have been changed. Some items (like flourescent lightbulb 59%) remained the same % from what I can tell. I never did much heavy synthing except during the 20% synth increase bonus, and now, so I'm just going to list a variety of %s for what I have in my PMs. Some might've been high all along and I just never knew.
    All 'pure' PMs unless otherwise stated.
    All room decos 100%
    2 stars 95%
    7 stars 74%
    8 stars 70% (90 ranged is 61%, pure is 70%)
    9 stars 65%
    non-kubara 10 star 88%
    bil de axe 90%
    gaozoran rod 84%
    flourescent bulb is 59%
    harisen 59%
    svaltus sword 71%
    kan yu 91%
    non-kubara 10 star 88%
    crea sword(GRM) 91%
    vahra claw 85%
    Deljagnus 74%
    deghana cannon 73% (90 ranged)
    Synthesis times seem unchanged:
    S ranks: 24 hours (multiple)
    A ranks kubara: 12 hours (vahra claw)
    A rank 8 star: 6 hours (ageha-kikami)
    A rank 7 star: 3 hours (ryo miseki)
    B ranks: 1 hour 15 minutes (deljagnus)
    C ranks: 15 minutes (gigush)
    C rank kubara: 45 minutes (flourescent bulb, harisen)

    All weapons now sell back to the vendor for 75% more than before (24750>33000 for 8 star for example) No other types had their sellback value changed.

    Stuff I've got from failing synths:
    Ank dedda > Ohiku doll (Think maybe ST is making a joke? )
    flourescent bulb > upteline
    flourescent bulb > dianaline
    harisen > kubara wood
    deljagnus > copernia

    Success so far:
    12% ice gigush
    36% light deljagnus



    <font size=-1>[ This Message was edited by: Menochi on 2007-09-19 11:05 ]</font>


    <font size=-1>[ This Message was edited by: Menochi on 2007-09-19 11:14 ]</font>

  2. #2

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    man...they lowered meseta by .003% screw that!

  3. #3

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    holy crap, so how high are fortefighter/fighgunner ATP gonna be now? as well as TP on them

    THE JACKEL

  4. #4
    PSO2 was a mistake Syl's Avatar
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    Wow, that's a huge gain on ATP right there... Can't wait to see all the other stats along with the new system implementations.

  5. #5

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    Neat. A lot of enhancements. I can't wait to see the modifications for fT xD

  6. #6

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    Beast female fortefighter.

    Just attack increases the crit rate.

    PP regen on regular attacks is a per hit/per mob and the amount varies depending on the weapon, but the amount is small (about 3 pp a hit on average) so it won't refill a happy spammer's pp fast. Just attack works for both normal and PA, but I can't seem to get just counter to work, so I'll mess with it later since this update is why I was putting off playing my fortefighter.


    FT female



    <font size=-1>[ This Message was edited by: Menochi on 2007-09-18 04:10 ]</font>


    <font size=-1>[ This Message was edited by: Menochi on 2007-09-18 04:50 ]</font>

  7. #7

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    Holy crap, that are huge differences. Maybe a bit too huge, although I really don't want to complain.



    <font size=-1>[ This Message was edited by: Mysterious-G on 2007-09-18 04:20 ]</font>

  8. #8

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    Is that 1138ATP on a fF? O_o

    Wow, didn't see that big of a stat boost coming. fT needed nerfing a little in my opinion, especially Newman ones. Whether 250TP is a fair loss or not, I'm not sure. I can't remember how much tech damage that equates to.

    HUnewearl power since 2003. NGS Official Creator (SectionSkyly)

  9. #9

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    On 2007-09-18 04:30, UrikoBB3 wrote:
    Is that 1138ATP on a fF? O_o

    Wow, didn't see that big of a stat boost coming. fT needed nerfing a little in my opinion, especially Newman ones. Whether 250TP is a fair loss or not, I'm not sure. I can't remember how much tech damage that equates to.
    Yeah, 1138 ATP. I've never been a stat monger, so outside of the fortegunner screenshot I don't really know how big the difference is. Keep in mind that not only stat mods changed, but also base stats changed. Its chaos on the PSU wiki board and I doubt the wiki itself is going to have fun rewriting 40% of the info.

  10. #10

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    You realize that's a 250 TP gain on FT surely?

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